Abstract
We analyze strategic experimentation in which information arrives through fully revealing, publicly observable “breakdowns.” When actions are hidden, there exists a unique symmetric equilibrium that involves randomization over stopping times. With two players, this is the unique equilibrium. Randomization leads to dispersion in actions and to belief disagreement on the equilibrium path. The resulting lack of coordination has significant welfare consequences. In contrast, when actions are observable, the equilibrium is pure and welfare improves.
Keywords
Experimentation; free-riding; mixed strategies; monitoring; delay;
JEL codes
- C73: Stochastic and Dynamic Games • Evolutionary Games • Repeated Games
- D83: Search • Learning • Information and Knowledge • Communication • Belief
- O33: Technological Change: Choices and Consequences • Diffusion Processes
Replaced by
Alessandro Bonatti, and Johannes Hörner, “Learning to Disagree in a Game of Experimentation”, Journal of Economic Theory, vol. 169, May 2017, pp. 234–269.
Reference
Alessandro Bonatti, and Johannes Hörner, “Learning to Disagree in a Game of Experimentation”, TSE Working Paper, n. 17-791, March 2017.
See also
Published in
TSE Working Paper, n. 17-791, March 2017